| Option name | Type | Description | 
|---|---|---|
| NewState | Object | The new state object to switch to | 
Switch from the currentState to a new state
state.switch = function(newState) {
	if(enjin.currentState.leave) {
		enjin.currentState.leave();
	}
	if(newState.enter) {
		newState.enter();
	}
	enjin.currentState = newState;
}
| Option name | Type | Description | 
|---|---|---|
| NewState | Object | The new state object to switch to | 
Switch to a new state and add it to the stack
state.push = function(newState) {
	this.stack.push(newState);
	enjin.currentState = this.stack[this.stack.length-1];
}
Remove the current state from the stack and switch to the previous one
state.pop = function() {
	this.stack.pop();
	enjin.currentState = this.stack[this.stack.length-1];
}
module.exports = state;